ENGL278W - Literature in a Wired World

An introduction to the changing nature of books, texts, and narrative in the Information Age. Students will explore the role of the book in relation to other media, the history of computers and writing, the influence of computing on contemporary literature and culture, and emerging forms of digital narrative and reading. Class texts will range from Mary Shelley's early 19th-century novel Frankenstein to contemporary electronic fiction and poetry. Students will also learn practical skills ranging from how to find digital literature and other texts online to using HTML and Web 2.0 media to create literary works. As an online course, students will interact with the instructor and each other via Black Board, a class blog, and wikis. No prior technical knowledge is expected or assumed, but an interest in working with digital technology (i.e. computers and portable devices) is a must. Major assignments for the course will include regular participation on the class blog, construction and maintenance of a "critical wiki" and a final digital project of the student's choosing. Major texts include: Mary Shelley's Frankenstein, Philip K. Dick's Do Androids Dream of Electric Sheep, Ridley Scott's Blade Runner, Shelley Jackson's Patchwork Girl and a range of electronic literature from digital poetry to interactive fiction.

This is an online course.